I did some things differently this time with the style than last time. This is partly to try simplifying some things, and partly to see how certain other things look with different choices. The characters are normally in 3D in a non-cel shaded manner, so converting them to 2D requires some trial and error, which can’t really be explored that much in a single drawing. For the most part I’m quite satisfied with how the models look and may do something with them again some time in the future.